URL:
<http://gna.org/bugs/?15542>
Summary: Assertion failure and trace/breakpoint trap occurrs
if a [base_unit] is not properly resolved
Project: Battle for Wesnoth
Submitted by: espreon
Submitted on: Friday 03/05/2010 at 03:31
Category: Bug
Severity: 4 - Important
Priority: 5 - Normal
Item Group: WML
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.7.13+svn (41450M)
Operating System: Sabayon Linux
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Details:
If the game encounters a [base_unit] that refers to a unit that the game
cannot find, the game will abort and the following appears in the terminal
after a huge list of things such as movetype codeblocks:
/home/espreon/wesnoth-compile/src/unit_types.cpp:1246 ASSSERTION FAILED: unit
type not found
Trace/breakpoint trap
I shall whip up a small testcase for this shortly.
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