URL:
  <http://gna.org/bugs/?15542>

                 Summary: Assertion failure and trace/breakpoint trap occurrs
if a [base_unit] is not properly resolved
                 Project: Battle for Wesnoth
            Submitted by: espreon
            Submitted on: Friday 03/05/2010 at 03:31
                Category: Bug
                Severity: 4 - Important
                Priority: 5 - Normal
              Item Group: WML
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.7.13+svn (41450M)
        Operating System: Sabayon Linux

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Details:

If the game encounters a [base_unit] that refers to a unit that the game
cannot find, the game will abort and the following appears in the terminal
after a huge list of things such as movetype codeblocks:

/home/espreon/wesnoth-compile/src/unit_types.cpp:1246 ASSSERTION FAILED: unit
type not found
Trace/breakpoint trap

I shall whip up a small testcase for this shortly.




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