URL:
<http://gna.org/bugs/?15560>
Summary: Dark forecast - Spawning & Sync Errors
Project: Battle for Wesnoth
Submitted by: None
Submitted on: Monday 03/08/2010 at 18:06 CET
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Multiplayer
Status: None
Privacy: Public
Assigned to: None
Originator Email: [email protected]
Open/Closed: Open
Discussion Lock: Any
Release: 1.7.13
Operating System: Mac OS 10.6.2
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Details:
This is my first bug report, bear with me.
I've been playing the team survival Dark forecast with a friend, both the
latest beta (1.7.13) and the latest stable version (1.6.5 and had some weird
errors regarding the spawning monsters.
We have been playing on a local host (me) and he has been using the Windows
binaries. I am using the mac binaries. I can reproduce it, it happens pretty
much every time we try to play.
Under 1.7.13:
Different monsters are spawned on each computer.
This results in different outcomes of battles etc., and lots of "out of sync"
errors.
Under 1.7.13 and 1.6.5:
Monsters spawn with more HP than they should be able to have, or as almost
dead. (I think this has been reported, but maybe not for this version)
Let me know if you need more information.
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<http://gna.org/bugs/?15560>
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