URL:
  <http://gna.org/bugs/?15861>

                 Summary: RCA Ignores "passive_leader"
                 Project: Battle for Wesnoth
            Submitted by: grickit
            Submitted on: Monday 04/12/2010 at 22:43
                Category: Bug
                Severity: 2 - Minor
                Priority: 5 - Normal
              Item Group: Artificial Intelligence
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.8.0
        Operating System: All?

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Details:

The new AI seems to ignore the passive_leader keyword. If you start a
passive_leader not on a keep it will move itself to one. It didn't do this in
previous versions.

WML to reproduce:
[side]
side=2
type=Elvish Shyde
name="Yue"
id=Yue
canrecruit=yes
team_name=player
user_team_name=_"Player"
controller=ai
[ai]
passive_leader=yes
[/ai]
[/side]




    _______________________________________________________

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  <http://gna.org/bugs/?15861>

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