URL:
<http://gna.org/bugs/?15861>
Summary: RCA Ignores "passive_leader"
Project: Battle for Wesnoth
Submitted by: grickit
Submitted on: Monday 04/12/2010 at 22:43
Category: Bug
Severity: 2 - Minor
Priority: 5 - Normal
Item Group: Artificial Intelligence
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.8.0
Operating System: All?
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Details:
The new AI seems to ignore the passive_leader keyword. If you start a
passive_leader not on a keep it will move itself to one. It didn't do this in
previous versions.
WML to reproduce:
[side]
side=2
type=Elvish Shyde
name="Yue"
id=Yue
canrecruit=yes
team_name=player
user_team_name=_"Player"
controller=ai
[ai]
passive_leader=yes
[/ai]
[/side]
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?15861>
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