URL:
<http://gna.org/bugs/?16064>
Summary: OOS when advancing a unit twice in the same event
Project: Battle for Wesnoth
Submitted by: elvish_pillager
Submitted on: Sunday 05/23/2010 at 14:44
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Multiplayer
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.8
Operating System: Ubuntu
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Details:
The normal behavior is that if you store a unit, raise its experience, and
unstore it, it may level up.
However, if you then repeat the process in a networked multiplayer game, it
will only work from the perspective the player who controls the side (i.e.
that player or the host if the side is an AI.) The other players and all
observers will see the units as having only advanced once, and not even
having their experience raised afterwards.
This is illustrated in the attached multiplayer era.
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File Attachments:
-------------------------------------------------------
Date: Sunday 05/23/2010 at 14:44 Name: Age_of_Automatic_Superheroes.cfg
Size: 2kB By: elvish_pillager
<http://gna.org/bugs/download.php?file_id=9197>
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?16064>
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