URL:
<http://gna.org/bugs/?16111>
Summary: default gold carryover is used when proceeding to
next scenario after loading savegame created in linger mode
Project: Battle for Wesnoth
Submitted by: anonymissimus
Submitted on: Freitag 04.06.2010 um 00:11
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: WML
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.8.2
Operating System: win xp
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Details:
Attached is my testcampaign stripped down for this.
The scenario is ended with this
[endlevel]
result=victory
bonus=no
carryover_percentage=0
carryover_add=no
[/endlevel]
When advancing directly, it works fine. But save in linger mode, reload that
save and then proceed: Start gold is 100, although there's [side]gold=0.
100 = floor((3 gold per turn*8 turns finished early+102 gold left)*80/100)
Probably related to bug #15545.
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File Attachments:
-------------------------------------------------------
Date: Freitag 04.06.2010 um 00:11 Name: Testcampaign.zip Size: 3kB By:
anonymissimus
<http://gna.org/bugs/download.php?file_id=9239>
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Reply to this item at:
<http://gna.org/bugs/?16111>
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