URL:
  <http://gna.org/bugs/?16111>

                 Summary: default gold carryover is used when proceeding to
next scenario after loading savegame created in linger mode
                 Project: Battle for Wesnoth
            Submitted by: anonymissimus
            Submitted on: Freitag 04.06.2010 um 00:11
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: WML
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.8.2
        Operating System: win xp

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Details:

Attached is my testcampaign stripped down for this.
The scenario is ended with this

                [endlevel]
                        result=victory
                        bonus=no
                        carryover_percentage=0
                        carryover_add=no
                [/endlevel]

When advancing directly, it works fine. But save in linger mode, reload that
save and then proceed: Start gold is 100, although there's [side]gold=0.
100 = floor((3 gold per turn*8 turns finished early+102 gold left)*80/100)
Probably related to bug #15545.



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File Attachments:


-------------------------------------------------------
Date: Freitag 04.06.2010 um 00:11  Name: Testcampaign.zip  Size: 3kB   By:
anonymissimus

<http://gna.org/bugs/download.php?file_id=9239>

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Reply to this item at:

  <http://gna.org/bugs/?16111>

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