URL:
<http://gna.org/bugs/?16162>
Summary: Pixel Zoom
Project: Battle for Wesnoth
Submitted by: wajimba
Submitted on: Monday 06/14/2010 at 01:23
Category: Feature Request
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Graphics
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.8.1
Operating System: WinXP
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Details:
Since Wesnoth is based on beautiful pixel art, the zoom feature immediately
causes image degradation. For monitors with high resolution unit visibility
can become an issue however.
I propose that there be a zoom feature that takes each pixel and remaps it to
four pixels. (or any square number to maintain future-proofing). This could be
done simply with the same zoom mechanism as now, by specifying the correct new
tile size but not applying any kind of anti-aliasing.
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File Attachments:
-------------------------------------------------------
Date: Monday 06/14/2010 at 01:23 Name: Wesnoth Pixel zoom comparison.png
Size: 990kB By: wajimba
<http://gna.org/bugs/download.php?file_id=9326>
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Reply to this item at:
<http://gna.org/bugs/?16162>
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