URL:
  <http://gna.org/bugs/?16162>

                 Summary: Pixel Zoom
                 Project: Battle for Wesnoth
            Submitted by: wajimba
            Submitted on: Monday 06/14/2010 at 01:23
                Category: Feature Request
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Graphics
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.8.1
        Operating System: WinXP

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Details:

Since Wesnoth is based on beautiful pixel art, the zoom feature immediately
causes image degradation. For monitors with high resolution unit visibility
can become an issue however.

I propose that there be a zoom feature that takes each pixel and remaps it to
four pixels. (or any square number to maintain future-proofing). This could be
done simply with the same zoom mechanism as now, by specifying the correct new
tile size but not applying any kind of anti-aliasing.



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File Attachments:


-------------------------------------------------------
Date: Monday 06/14/2010 at 01:23  Name: Wesnoth Pixel zoom comparison.png 
Size: 990kB   By: wajimba

<http://gna.org/bugs/download.php?file_id=9326>

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Reply to this item at:

  <http://gna.org/bugs/?16162>

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