Update of bug #13339 (project wesnoth):

                  Status:                    None => Wont Fix               
             Open/Closed:                    Open => Closed                 

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Follow-up Comment #1:

Canyon/ravines, i.e. anything like our chasm only with a visible bottom that
can be walked on, are problematic and deceptive given how wesnoth movement
works.

Bridges are being added, but a "swinging bridge" is highly unlikely, since
it's would have to be a bunch of different terrains for different directions
and different hights for more than 1 hex widths bridges.

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  <http://gna.org/bugs/?13339>

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