Follow-up Comment #11, bug #16363 (project wesnoth):

Updated callgraph. From an animation point of view, the biggest offenders are
the 33% of unit_animation::add_anims (of which 20% are from
particule::particule). On the Lua side, there are 30% spent on getting data
from/to WML and engine. The remaining 35% of the profile do not show anything
obvious.

(file #9722)
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Additional Item Attachment:

File name: animation-trace10.png          Size:694 KB


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