URL:
  <http://gna.org/bugs/?16534>

                 Summary: :turn X, $turn_number and new turn events
                 Project: Battle for Wesnoth
            Submitted by: zookeeper
            Submitted on: Wednesday 08/25/10 at 08:14
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group:  None of the others
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: trunk 45991
        Operating System: win xp

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Details:

When using the :turn X command to jump to another turn, the value of
$turn_number isn't updated, which limits the usefulness of the command for
debugging purposes quite a lot.

Also, when ending a turn after that command has been used, "new turn" events
seem to be unnecessarily fired immediately when ending the turn (while
$turn_number still has the "old" value), and then fired again normally as
they should when starting the next turn. Other turn events might be affected
as well, but I didn't check.




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