URL:
<http://gna.org/bugs/?16537>
Summary: Haloes do not follow vertical offset of units on
bridges
Project: Battle for Wesnoth
Submitted by: thespaceinvader
Submitted on: Wednesday 08/25/10 at 13:57
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Graphics
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.9.0
Operating System: WinXP
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Details:
In 1.9.0, the Illuminates halo (and presumably other haloes) are unaffected
by unit vertical offsets, leaving them off-centre when a unit is in an
unusual position in the hex.
Following discussion on IRC, it was suggested that height-adjusting haloes
and other animations should be optional, but default to adjusting along with
the unit. Save file and image attached.
_______________________________________________________
File Attachments:
-------------------------------------------------------
Date: Wednesday 08/25/10 at 13:57 Name: DW-Revenge_Turn_1.gz Size: 48kB
By: thespaceinvader
<http://gna.org/bugs/download.php?file_id=10016>
-------------------------------------------------------
Date: Wednesday 08/25/10 at 13:57 Name: halo bug.png Size: 113kB By:
thespaceinvader
<http://gna.org/bugs/download.php?file_id=10017>
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?16537>
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