URL:
<http://gna.org/patch/?1960>
Summary: a [secondary_unit] tag for [kill]fire_event=yes
Project: Battle for Wesnoth
Submitted by: anonymissimus
Submitted on: Sonntag 12.09.2010 um 19:32
Priority: 5 - Normal
Status: Works For Me
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
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Details:
Well, while doing wml I had this wish so here it is so people can comment.
The first on-map unit which is found and matches the SUF becomes second_unit
in the last breath and die events. If there are more than one units killed,
it is the same second_unit for all of these since there's no way to influence
the dependency on primary_unit for the wml author anyway.
If fire_event=no or the filter matches no on-map unit nothing changed
compared to current behavior (second_unit=primary_unit for all of the last
breath/die events each).
[event]
name=turn 2
[unit]
type=Troll
side=1
x=30
y=10
id=tokill
[/unit]
[kill]
[not]
type=Troll Shaman
[or]
canrecruit=yes
[/or]
[/not]
fire_event=yes
[secondary_unit]
type=Troll Shaman
[/secondary_unit]
[/kill]
[/event]
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File Attachments:
-------------------------------------------------------
Date: Sonntag 12.09.2010 um 19:32 Name: second_unit_new.patch Size: 2kB
By: anonymissimus
<http://gna.org/patch/download.php?file_id=10327>
_______________________________________________________
Reply to this item at:
<http://gna.org/patch/?1960>
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