URL:
<http://gna.org/bugs/?17058>
Summary: Gold per Village setting ignored
Project: Battle for Wesnoth
Submitted by: None
Submitted on: Tuesday 11/09/2010 at 20:55 CET
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Multiplayer
Status: None
Privacy: Public
Assigned to: None
Originator Email: [email protected]
Open/Closed: Open
Discussion Lock: Any
Release: 1.8.5
Operating System: Win XP
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Details:
Attached game was set to Gold per Village 1, but villages consistently
provide 2 gold each. Check with status table: for example team 6 has 3
villages, upkeep 5, base income 2, and gold per village 1, so it should have
2+3-5=0 income. However, team 6 has 3 income, which is consistent with gold
per village 2 (2+3*2-5=3). Same for all other teams.
I reproduced this bug for several of our user maps in wesnoth 1.8.5 and in
1.9.1. I am not sure what the relationship with bug #16563 is.
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File Attachments:
-------------------------------------------------------
Date: Tuesday 11/09/2010 at 20:55 CET Name: User_Map_Turn_4.gz Size: 43kB
By: None
<http://gna.org/bugs/download.php?file_id=11169>
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?17058>
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