URL:
<http://gna.org/bugs/?17136>
Summary: Wesnoth crashes when pressing 'u' in whiteboard in
certain conditions.
Project: Battle for Wesnoth
Submitted by: iwontbecreative
Submitted on: Wednesday 11/24/2010 at 19:18
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Whiteboard
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: rev 47692
Operating System: Linux
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Details:
Hi,
This bug looks always reproducible, but pressing u won't trigger it, you
must do those steps before.
1. Open any game (With trunk).
2. Move one of your units not to full mov (Like 5/6 mov).
3. Active whiteboard
4. Plan move to any hex.
5. Press 'u'
Wesnoth crashes with this output :
http://wesnoth.pastebin.com/B7j7xKfa (Or something similar, depends of
hexes.)
I think I figured out where it does come from.
'u' is the shortcut for undo and so when you try to undo a move, another
move is already planned, and so the unit moves to an unknow hex. (Not sure
it's crystal clear, but the bug should easily reproducible.)
[I'm setting it a normal because it has a severe impact (Crashes wesnoth) in
a restringed set of conditions.]
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