URL:
  <http://gna.org/bugs/?17136>

                 Summary: Wesnoth crashes when pressing 'u' in whiteboard in
certain conditions.
                 Project: Battle for Wesnoth
            Submitted by: iwontbecreative
            Submitted on: Wednesday 11/24/2010 at 19:18
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Whiteboard
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: rev 47692
        Operating System: Linux

    _______________________________________________________

Details:

 Hi,

 This bug looks always reproducible, but pressing u won't trigger it, you
must do those steps before.

 1. Open any game (With trunk).
 2. Move one of your units not to full mov (Like 5/6 mov).
 3. Active whiteboard
 4. Plan move to any hex.
 5. Press 'u'

 Wesnoth crashes with this output :

 http://wesnoth.pastebin.com/B7j7xKfa (Or something similar, depends of
hexes.)

 I think I figured out where it does come from.
 'u' is the shortcut for undo and so when you try to undo a move, another
move is already planned, and so the unit moves to an unknow hex. (Not sure
it's crystal clear, but the bug should easily reproducible.)

[I'm setting it a normal because it has a severe impact (Crashes wesnoth) in
a restringed set of conditions.]




    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?17136>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to