Update of bug #17192 (project wesnoth):

                  Status:                    None => Wont Fix               

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Follow-up Comment #2:

Your description is too vage (which dialog ?) and it makes little sense.
Scenarios do not behave differently when restarted without being changed. (I
could think of a sighted event but it isn't used in this scenario.)
So marked won't fix for now.

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Reply to this item at:

  <http://gna.org/bugs/?17192>

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