Follow-up Comment #1, patch #2241 (project wesnoth):

I tested this patch by modifying the first scenario of the Two_Brothers
campaign to kill Arne on turn 6 and use fire_event=yes.  It does the trick!

    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?2241>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to