Follow-up Comment #1, bug #17235 (project wesnoth):

I had the same problem with version 1.9.3 on Ubuntu Linux (10.04). The
problem doesn't occur right from the start of a scenario or a reload, but
regularly after the AI made its first turn. 

To reproduce it for instance I start a campaign (e.g. Dead Water). In my
first turn the numbers in the unit description screen are correct for all
units. When the computer has finished his turn and I open the unit description
for a newly recruited enemy unit (e.g. a Skeleton) some or all numbers for the
terrain defence are zero. 

I have added a screenshot for illustration.

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  <http://gna.org/bugs/?17235>

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