Follow-up Comment #1, bug #17446 (project wesnoth):

[Sorry for the empty bug, pressed enter too soon. OS is linux]

 Open wesnoth trunk.
 Go to Multiplayer.
 Go to Host networked game. (You musn't have any valid wesnotd path
configured.)
 Press cancel.

 You get a warning in the ui and in the console, but you just cancelled, you
didn't even tried to setup a game, so there shouldn't be any.

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