Follow-up Comment #1, bug #17446 (project wesnoth):
[Sorry for the empty bug, pressed enter too soon. OS is linux]
Open wesnoth trunk.
Go to Multiplayer.
Go to Host networked game. (You musn't have any valid wesnotd path
configured.)
Press cancel.
You get a warning in the ui and in the console, but you just cancelled, you
didn't even tried to setup a game, so there shouldn't be any.
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