URL:
  <http://gna.org/bugs/?17854>

                 Summary: have_unit returns true for off-map locations if a
unit is on a map border
                 Project: Battle for Wesnoth
            Submitted by: alarantalara
            Submitted on: Sun 06 Mar 2011 11:12:27 AM EST
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: WML
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.9.4
        Operating System: OS X 10.6

    _______________________________________________________

Details:

The following code displays the message "Unit found off-map", implying that a
unit is in the location -2,10. If no unit is at 1,10, then this error does not
occur.

[event]
            name=start
            {VARIABLE x -2}
            {VARIABLE y 10}
            [unit]
                        type=Skeleton
                        side=1
                        x=1
                        y=10
                        id=test
                [/unit]
            [if]
                [have_unit]
                    x,y=$x,$y
                [/have_unit]
                [then]
                    [message]
                        message=_"Unit found off-map"
                    [/message]
                [/then]
                [else]
                [message]
                        message=_"No unit found"
                    [/message]
                [/else]
            [/if]
        [/event]




    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?17854>

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