URL:
<http://gna.org/bugs/?17890>
Summary: FORCE_CHANCE_TO_HIT errors
Project: Battle for Wesnoth
Submitted by: None
Submitted on: Sun 13 Mar 2011 07:59:26 PM UTC
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: WML
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.9.4
Operating System: linux
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Details:
The FORCE_CHANCE_TO_HIT macro causes errors like this:
20110313 11:47:18 warning engine: variable_info: retrieving member of
non-existent WML container,
second_unit.attack[0].specials.chance_to_hit.length
20110313 11:47:18 warning engine: variable_info: retrieving member of
non-existent WML container,
second_unit.attack[1].specials.chance_to_hit.length
20110313 11:47:34 warning engine: variable_info: retrieving member of
non-existent WML container, unit.attack[0].specials.chance_to_hit.length
20110313 11:47:34 warning engine: variable_info: retrieving member of
non-existent WML container, unit.attack[1].specials.chance_to_hit.length
20110313 11:47:41 warning engine: variable_info: retrieving member of
non-existent WML container, unit.attack[0].specials.chance_to_hit.length
But it seems to work, otherwise. Wesnoth does not crash.
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<http://gna.org/bugs/?17890>
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