URL:
  <http://gna.org/bugs/?17979>

                 Summary: Lua-induced wesnoth crash with game_events.on_save
                 Project: Battle for Wesnoth
            Submitted by: melinath
            Submitted on: Fri 01 Apr 2011 04:16:05 AM GMT
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group:  None of the others
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: svn49085
        Operating System: Ubuntu 11.04a3

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Details:

The lua code in the attached archive causes wesnoth to crash after the
scenario is loaded. The lua contains just a simple game_events.on_save change
based on the docs at
http://wiki.wesnoth.org/LuaWML:Events#wesnoth.game_events. There doesn't seem
to be any particular reason for the error.



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File Attachments:


-------------------------------------------------------
Date: Fri 01 Apr 2011 04:16:05 AM GMT  Name: test.tar.gz  Size: 536B   By:
melinath

<http://gna.org/bugs/download.php?file_id=12758>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?17979>

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