URL:
  <http://gna.org/patch/?2638>

                 Summary: Lua Aspect Foundation(different implementation)
                 Project: Battle for Wesnoth
            Submitted by: nephro
            Submitted on: Sat 16 Apr 2011 10:41:02 PM GMT
                Priority: 5 - Normal
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any

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Details:

Different implementation suggested by Crab_.

Still TO-DO:
- functions to evade multiple retranslation when passing Lua objects to Lua
- add factories for different aspects in registry.cpp
- write more Lua->C++ translator functions in lua_object.hpp

At the moment we can create any numerical aspect(strings and bools should
also work) if we add a factory beforehand.

Can't complete to-do list, since I have to travel during this weekend.



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File Attachments:


-------------------------------------------------------
Date: Sat 16 Apr 2011 10:41:02 PM GMT  Name: lua_aspects.patch  Size: 17kB  
By: nephro

<http://gna.org/patch/download.php?file_id=12866>

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Reply to this item at:

  <http://gna.org/patch/?2638>

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