URL:
<http://gna.org/bugs/?18122>
Summary: AI controller
Project: Battle for Wesnoth
Submitted by: whitemage
Submitted on: Tue 10 May 2011 10:42:43 PM GMT
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Artificial Intelligence
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.8.5
Operating System: Windows XP
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Details:
Legend of Wesmere campaign, Scenario 7. I gave 3 orders to El’lshomitril in
turn 1: focus on defeating side 7, be defensive, and move El’lshomitril to
17, 34. El’lshomitril did not move at all after repeated attempts. When
tried again after a load, and I gave only one order: move El’lshomitril to
17, 34 then he obeyed. This seems to be an easy to fix AI bug. See attached
“LOW-Elves'_Last_Stand_Turn_1.gz”
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File Attachments:
-------------------------------------------------------
Date: Tue 10 May 2011 10:42:43 PM GMT Name: LOW-Elves'_Last_Stand_Turn_1.gz
Size: 69kB By: whitemage
<http://gna.org/bugs/download.php?file_id=12991>
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<http://gna.org/bugs/?18122>
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