URL:
  <http://gna.org/bugs/?18122>

                 Summary: AI controller
                 Project: Battle for Wesnoth
            Submitted by: whitemage
            Submitted on: Tue 10 May 2011 10:42:43 PM GMT
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Artificial Intelligence
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.8.5
        Operating System: Windows XP

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Details:

Legend of Wesmere campaign, Scenario 7. I gave 3 orders to El’lshomitril in
turn 1: focus on defeating side 7, be defensive, and move El’lshomitril to
17, 34. El’lshomitril did not move at all after repeated attempts. When
tried again after a load, and I gave only one order: move El’lshomitril to
17, 34 then he obeyed. This seems to be an easy to fix AI bug. See attached
“LOW-Elves'_Last_Stand_Turn_1.gz”




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File Attachments:


-------------------------------------------------------
Date: Tue 10 May 2011 10:42:43 PM GMT  Name: LOW-Elves'_Last_Stand_Turn_1.gz 
Size: 69kB   By: whitemage

<http://gna.org/bugs/download.php?file_id=12991>

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