URL:
  <http://gna.org/bugs/?18151>

                 Summary: A crashing computer bug in a limited situation on
the TRANSFORM_UNIT macro
                 Project: Battle for Wesnoth
            Submitted by: None
            Submitted on: 2011年05月18日 06時54分29秒
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: WML
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: BfW 1.9.6
        Operating System: MAC OSX 10.5.8

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Details:

Hi,

After an unit (the leader in this case) transforms from a mechanical unit to
an alive unit, my computer, Mac OSX 10.5.8, crashes in a random turn on BfW
1.9.6. It was fine on 1.9.5, so it is considered as a bug on 1.9.6.

The bug does not occur if preference-speed is 1.5 (normal) even on 1.9.6, but
it always happens when it is 2.0. (I have not tested on the other speed.)

To show the bug easily, I have installed the TRANSFORM_UNIT macro on the
first scenario of Dead Water that is attached. In the existed prestart event,
the leader transforms to "Transport Galleon", then in the existed turn 2
event, the leader transforms original "Merman Child King" on the attached
file. 

In a few turns later after the 2nd turn, my computer crashes (not just BfW)
with preference-speed 2.0. Although it does not bug me anymore (because I
changed it to a different way), and the case is not common way, it is better
to be fixed (as my opinion). 


Thanks for working hard
SkyOne   




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File Attachments:


-------------------------------------------------------
Date: 2011年05月18日 06時54分29秒  Name: 01_Invasion.cfg  Size: 22kB  
By: None

<http://gna.org/bugs/download.php?file_id=13022>

    _______________________________________________________

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  <http://gna.org/bugs/?18151>

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