URL:
  <http://gna.org/bugs/?18269>

                 Summary: Quick loading in mp campaigns messes up side info
                 Project: Battle for Wesnoth
            Submitted by: bob_the_mighty
            Submitted on: Thu Jun 23 23:32:20 2011
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Campaign
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.8.4
        Operating System: Windows XP

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Details:

Whilst working on a multiplayer campaign, jb and I discovered that infomation
such as gold, recalls and unit xp are lost if the following steps are taken:

1. play a turn of a mp campaign in local game mode
2. reload to a previous turn from the drop-down menu
3. complete the scenario

Once the next scenario begins, the player sides have reverted to how they
were at the moment of the save.

However, if you reload the game from the main wesnoth title screen this
problem does not occur.

I have replicated this bug on Legend of Wesmere.

I have made a forum post here:
http://forums.wesnoth.org/viewtopic.php?f=4&t=34227




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