URL:
<http://gna.org/bugs/?18269>
Summary: Quick loading in mp campaigns messes up side info
Project: Battle for Wesnoth
Submitted by: bob_the_mighty
Submitted on: Thu Jun 23 23:32:20 2011
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Campaign
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.8.4
Operating System: Windows XP
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Details:
Whilst working on a multiplayer campaign, jb and I discovered that infomation
such as gold, recalls and unit xp are lost if the following steps are taken:
1. play a turn of a mp campaign in local game mode
2. reload to a previous turn from the drop-down menu
3. complete the scenario
Once the next scenario begins, the player sides have reverted to how they
were at the moment of the save.
However, if you reload the game from the main wesnoth title screen this
problem does not occur.
I have replicated this bug on Legend of Wesmere.
I have made a forum post here:
http://forums.wesnoth.org/viewtopic.php?f=4&t=34227
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