URL:
<http://gna.org/bugs/?18737>
Summary: preload event MIA when cache reloaded w F5
Project: Battle for Wesnoth
Submitted by: None
Submitted on: Mon 26 Sep 2011 03:22:33 AM UTC
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: WML
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.9.9
Operating System: linux
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Details:
Reloading the cache with F5 causes the preload event to not fire. If I kill
wesnoth and restart, the event fires -> a variable created with [set_variable]
inside the event is visible in :inspect. If I go back to title screen, press
F5, then load the same save-file, and go through the same motions, the set
variable is MIA. Re-loading the save-file has no effect.
Example (involves UMC, sorry) is at:
http://forum.wesnoth.org/viewtopic.php?f=21&t=35127
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<http://gna.org/bugs/?18737>
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