Follow-up Comment #2, bug #18753 (project wesnoth):
This can be reproduced with the {SCATTER_EMBELLISHMENT} in core by changing
the first occurence in Random Map to{SCATTER_EMBELLISHMENTS G* ^Efm 100} and
it will throw the previously mentioned errors.
In essesence, using too high of a percent will throw errors now.
I did test SCATTER_IMAGE. It made no bugs, but I don't see how SCATTER_IMAGE
is applicable here. It places x number of images, whereas
SCATTER_EMBELLISHMENT and SCATTER_TERRAIN change x percent of terrain.
Anyway, I spent more time in the svn time machine and r51236 is the cause of
the problem.
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