URL:
<http://gna.org/bugs/?18792>
Summary: standing animation plays before and after moving
Project: Battle for Wesnoth
Submitted by: anonymissimus
Submitted on: Do 06 Okt 2011 15:08:55 GMT
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: None of the others
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: trunk r51393
Operating System: win xp
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Details:
-Have standing animations disabled in preferences.
-Have "increase speed" setting not set too high (it looks funny with a high
setting, though ;)).
-Debug-create a unit with a suitable standing animation (Dwarvish Guardsman
is an excellent choice).
-Attempt to move the guard. Before the movement animation starts, the
standing animation plays, and afterwards as well. (Pretty annoying to wait
each time...)
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Reply to this item at:
<http://gna.org/bugs/?18792>
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