Follow-up Comment #1, bug #18913 (project wesnoth):

Hi SigurdFireDragon,
the current implementation is more or less intentional,
I did see this change in behavior but was fine with it.

I didn't imagine a wml coder would use [recall] without having a leader,
since the recall list is empty then.
I guess you fill the recall list with [unit] x,y=recall,recall ?

I think a good solution is to recall the unit if x,y is set even when no
fitting leader is found, unless there is a filter for the leader given.

So no leader filter but given locations will recruit the unit even without a
leader for the side on the map.

Does this work for you?

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  <http://gna.org/bugs/?18913>

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