URL:
  <http://gna.org/bugs/?18925>

                 Summary: Disconnects while a player gets his turn lead to
units without mp and no income, aka MP BUG
                 Project: Battle for Wesnoth
            Submitted by: kolbur
            Submitted on: Sat 05 Nov 2011 12:06:31 PM GMT
                Category: Bug
                Severity: 4 - Important
                Priority: 5 - Normal
              Item Group: Multiplayer
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.8.x - 1.9.9
        Operating System: Win XP, other

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Details:

This bug plagues the multiplayer community since 1.8 came out.
Whenever a player disconnects while he gets his turn, his units end up
without refreshed movement points and he also has no gold income because the
turn doesn't get initialised. The other player can take over the control but
it doesn't help. When it occurs the turn has to be either repeated or the save
can be repaired via the replay which is a very fiddly workaround.



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File Attachments:


-------------------------------------------------------
Date: Sat 05 Nov 2011 12:06:31 PM GMT  Name:
2p_—_Weldyn_Channel_Runde_15.gz  Size: 31kB   By: kolbur
1.9.9 save that shows the situation at the beginning of the turn and not the
end like one could think
<http://gna.org/bugs/download.php?file_id=14426>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?18925>

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