URL:
<http://gna.org/bugs/?19106>
Summary: Game crashed when I advanced to the 'Wasteland'
scenario of campaign 'Delfador's memoir'
Project: Battle for Wesnoth
Submitted by: None
Submitted on: Sat 03 Dec 2011 06:42:34 PM UTC
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Campaign
Status: None
Privacy: Public
Assigned to: None
Originator Email: [email protected]
Open/Closed: Open
Discussion Lock: Any
Release: 1.9.11
Operating System: Ubuntu 11.10
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Details:
Game version: 1.9.11 installed from PPA
Savegame attached
Backtrace:
#0 wb::scoped_real_unit_map::scoped_real_unit_map (this=0x7fffc3b1eef0)
at /usr/include/c++/4.6/bits/locale_facets.h:1077
#1 0x00000000008d604e in game_events::pump ()
at /build/buildd/wesnoth-1.9-1.9.11/src/game_events.cpp:3394
#2 0x0000000000b9616d in team::get_village (this=<optimized out>, loc=...,
owner_side=0, fire_event=<optimized out>)
at /build/buildd/wesnoth-1.9-1.9.11/src/team.cpp:361
#3 0x00000000006d5d7a in get_village (loc=..., side=3,
action_timebonus=0x0)
at /build/buildd/wesnoth-1.9-1.9.11/src/actions.cpp:1915
#4 0x00000000006d5f3f in unit_creator::post_create (this=0x7fffc3b1f8b0,
loc=..., new_unit=..., anim=<optimized out>)
at /build/buildd/wesnoth-1.9-1.9.11/src/actions.cpp:311
#5 0x00000000006daed7 in unit_creator::add_unit (this=0x7fffc3b1f8b0,
cfg=<optimized out>, vcfg=0x0)
at /build/buildd/wesnoth-1.9-1.9.11/src/actions.cpp:279
#6 0x000000000090216c in team_builder::place_units (this=0x7f166c3dae80)
at /build/buildd/wesnoth-1.9-1.9.11/src/gamestatus.cpp:919
#7 0x0000000000b2ccc7 in play_controller::init (this=0x7fffc3b207d0,
video=...) at
/build/buildd/wesnoth-1.9-1.9.11/src/play_controller.cpp:216
#8 0x0000000000b2f142 in play_controller::play_controller (
this=0x7fffc3b207d0, level=..., state_of_game=..., ticks=<optimized out>,
num_turns=-1011741472, game_config=<optimized out>, video=...,
skip_replay=false)
at /build/buildd/wesnoth-1.9-1.9.11/src/play_controller.cpp:136
#9 0x0000000000b3d2fc in playsingle_controller::playsingle_controller (
this=0x7fffc3b207d0, level=<optimized out>, state_of_game=...,
ticks=<optimized out>, num_turns=<optimized out>,
game_config=<optimized out>, video=..., skip_replay=false)
at /build/buildd/wesnoth-1.9-1.9.11/src/playsingle_controller.cpp:68
#10 0x0000000000b339ac in playsingle_scenario (end_level=...,
skip_replay=false, story=..., state_of_game=..., disp=...,
level=0x7fffc3b213f0, game_config=...)
at /build/buildd/wesnoth-1.9-1.9.11/src/playcampaign.cpp:127
#11 play_game (disp=..., gamestate=..., game_config=..., io_type=IO_NONE,
skip_replay=false)
at /build/buildd/wesnoth-1.9-1.9.11/src/playcampaign.cpp:365
#12 0x00000000008a30c9 in game_controller::launch_game (this=0x16a3a50,
reload=<optimized out>)
at /build/buildd/wesnoth-1.9-1.9.11/src/game_controller.cpp:1267
#13 0x00000000006c2a3c in do_gameloop (argc=<optimized out>,
argv=<optimized out>) at
/build/buildd/wesnoth-1.9-1.9.11/src/game.cpp:577
#14 0x00000000006ad558 in main (argc=1, argv=0x7fffc3b233f8)
at /build/buildd/wesnoth-1.9-1.9.11/src/game.cpp:636
_______________________________________________________
File Attachments:
-------------------------------------------------------
Date: Sat 03 Dec 2011 06:42:34 PM UTC Name: DM-Wasteland.gz Size: 12kB
By: None
<http://gna.org/bugs/download.php?file_id=14642>
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?19106>
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