URL:
<http://gna.org/bugs/?19158>
Summary: statistics shown after game is loaded
Project: Battle for Wesnoth
Submitted by: csarmi
Submitted on: Fri 09 Dec 2011 09:59:13 PM GMT
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Multiplayer
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.9.12.
Operating System: win7
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Details:
I'm not sure how to reproduce it but I saw it quite often. When you reload an
MP game your stats are sometimes lost (your kills start from 0-0 after
loading).
For example, this is what happened in the save I'm attaching (weldyn).
(i did try to reproduce it but when I fired up a game vs myself on the
servers and played a few turns, saved and reloaded, the stats weren't reset.
see save on Den of Onis)
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File Attachments:
-------------------------------------------------------
Date: Fri 09 Dec 2011 09:59:13 PM GMT Name: 2p_—_Den_of_Onis_Turn_3.gz
Size: 17kB By: csarmi
<http://gna.org/bugs/download.php?file_id=14674>
-------------------------------------------------------
Date: Fri 09 Dec 2011 09:59:13 PM GMT Name: 2p_—_Weldyn_Channel_Turn_47.gz
Size: 53kB By: csarmi
<http://gna.org/bugs/download.php?file_id=14675>
_______________________________________________________
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<http://gna.org/bugs/?19158>
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