URL:
  <http://gna.org/bugs/?19158>

                 Summary: statistics shown after game is loaded
                 Project: Battle for Wesnoth
            Submitted by: csarmi
            Submitted on: Fri 09 Dec 2011 09:59:13 PM GMT
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Multiplayer
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.9.12.
        Operating System: win7

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Details:

I'm not sure how to reproduce it but I saw it quite often. When you reload an
MP game your stats are sometimes lost (your kills start from 0-0 after
loading).

For example, this is what happened in the save I'm attaching (weldyn).

(i did try to reproduce it but when I fired up a game vs myself on the
servers and played a few turns, saved and reloaded, the stats weren't reset.
see save on Den of Onis)



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File Attachments:


-------------------------------------------------------
Date: Fri 09 Dec 2011 09:59:13 PM GMT  Name: 2p_—_Den_of_Onis_Turn_3.gz 
Size: 17kB   By: csarmi

<http://gna.org/bugs/download.php?file_id=14674>
-------------------------------------------------------
Date: Fri 09 Dec 2011 09:59:13 PM GMT  Name: 2p_—_Weldyn_Channel_Turn_47.gz
 Size: 53kB   By: csarmi

<http://gna.org/bugs/download.php?file_id=14675>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?19158>

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