Update of bug #16746 (project wesnoth):
Status: None => Wont Fix
Assigned to: None => alarantalara
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Follow-up Comment #2:
I moved the walls back to where they were in 1.8 for an unrelated reason in
http://svn.gna.org/viewcvs/wesnoth?view=revision&revision=51287
This probably restored the appearance of the walls under shroud from 1.8
(have not checked), so the difference between them is fixed.
However, I am marking this bug as won't fix since even the 1.8 image allows
the wall to be visible in some configurations on monitors with high contrast.
Increasing the black area here would shrink the wall height, make the wall
intrude more unto the hexes below them, or stop being straight on diagonals.
None of these options seems good aesthetically.
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