URL:
<http://gna.org/bugs/?19408>
Summary: Crash shortly after executing invalid multi-turn
move
Project: Battle for Wesnoth
Submitted by: gabba
Submitted on: sam. 04 févr. 2012 05:49:47 EST
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Whiteboard
Status: None
Privacy: Public
Assigned to: gabba
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: svn 52906
Operating System: Ubuntu 11.10
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Details:
Steps to reproduce:
-Plan a 2-turn move
-Get an enemy unit in the way to block the move from turn one: it turns
invalid with dotted lines
[Here we already have one problem: the visuals don't adapt correctly and the
destination is shown as solid.]
-Hit y to execute the move: first turn move is deleted but second turn move
remains (at least the visuals do).
-Attempt to delete remaining move: game hits an assert in
wb::side_actions::iterator::operator--()
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Reply to this item at:
<http://gna.org/bugs/?19408>
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