URL:
  <http://gna.org/bugs/?19408>

                 Summary: Crash shortly after executing invalid multi-turn
move
                 Project: Battle for Wesnoth
            Submitted by: gabba
            Submitted on: sam. 04 févr. 2012 05:49:47 EST
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Whiteboard
                  Status: None
                 Privacy: Public
             Assigned to: gabba
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: svn 52906
        Operating System: Ubuntu 11.10

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Details:

Steps to reproduce:

-Plan a 2-turn move
-Get an enemy unit in the way to block the move from turn one: it turns
invalid with dotted lines
[Here we already have one problem: the visuals don't adapt correctly and the
destination is shown as solid.]
-Hit y to execute the move: first turn move is deleted but second turn move
remains (at least the visuals do).
-Attempt to delete remaining move: game hits an assert in
wb::side_actions::iterator::operator--()




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