URL:
<http://gna.org/patch/?3120>
Summary: Redundant "if" in clear_shroud_loc()
Project: Battle for Wesnoth
Submitted by: jamit
Submitted on: Sat 04 Feb 2012 12:59:22 PM EST
Priority: 3 - Low
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
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Details:
This is just something I noticed as I started looking at the C++ code. At some
point an "if" statement got doubled up (as in
if ( res )
if (res )
do stuff ).
This patch would get rid of the useless second "if" and inline the
conditional. Not a big deal since the compiler is probably doing the exact
same thing behind the scenes, but it makes the code look saner. :)
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File Attachments:
-------------------------------------------------------
Date: Sat 04 Feb 2012 12:59:22 PM EST Name: clear_shroud_loc-simplified.diff
Size: 2kB By: jamit
<http://gna.org/patch/download.php?file_id=15007>
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Reply to this item at:
<http://gna.org/patch/?3120>
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