Follow-up Comment #5, bug #19431 (project wesnoth):
Thanks for your explanation, Max!
But for me, it is much more helpful they are sorted by %.
I think about the units i would need and then start with:
- recalled units with low XP who will level up in the mission (prossibly)
- recalled units with high level to kill on the first/second strike, who will
survive many attacks
- recalled units, which will maybe fall but have the chance to level up after
two/three rounds and are completely healed
I prefer the third possibility, which i want to suggest.
The difference to the next level is shown by the color of the XP from blue to
white (or is this not in the recall window?)
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