URL:
<http://gna.org/bugs/?19599>
Summary: engine keeps redundant ai_special information for
units
Project: Battle for Wesnoth
Submitted by: anonymissimus
Submitted on: Thu 29 Mar 2012 09:30:35 PM GMT
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: None of the others
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.11.0-svn@r53692
Operating System: all
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Details:
As observed in http://forums.wesnoth.org/viewtopic.php?f=21&t=36509,
the engine keeps information about whether a unit has the "ai_special"
behavior in both unit::ai_special as well as in unit::states_. Still worse,
both are used (the former in the SUF, the ladder in the AI code). This should
be cleaned up.
_______________________________________________________
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<http://gna.org/bugs/?19599>
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