Follow-up Comment #1, bug #19603 (project wesnoth):

It looks my original submission was wrong about the way how to reproduce, and
the fact whether the hosting player disconnected or not has nothing to do with
the bug:
The bug happens if the game has been reloaded.

Summary of my current understanding about the bug:
http://forums.wesnoth.org/viewtopic.php?p=525335#p525335

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The bug has a common point with this bug: https://gna.org/bugs/?19258


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