URL:
<http://gna.org/bugs/?19690>
Summary: Lua error at start of test scenario
Project: Battle for Wesnoth
Submitted by: j_daniel
Submitted on: Wed 02 May 2012 07:09:13 AM CEST
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: WML
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.11.0-svn
Operating System: Linux amd64
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Details:
Running wesnoth debug build with -d -t results in the following in game error
and the game continues.
20120502 07:00:52 warning engine: variable_info: retrieving member of
non-existent WML container, store.x
20120502 07:00:52 warning engine: variable_info: invalid WML array index,
territory[0].x
20120502 07:00:52 error scripting/lua: [string "..."]:5: attempt to index
local 'l' (a nil value)
stack traceback:
[string "..."]:5: in function 'bytecode'
/usr/local/share/wesnoth/data/lua/wml-tags.lua:254: in function 'cmd'
/usr/local/share/wesnoth/data/lua/wml-tags.lua:297: in function
</usr/local/share/wesnoth/data/lua/wml-tags.lua:261>
20120502 07:00:53 error engine: error parsing save index config file
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