URL:
  <http://gna.org/bugs/?19690>

                 Summary: Lua error at start of test scenario 
                 Project: Battle for Wesnoth
            Submitted by: j_daniel
            Submitted on: Wed 02 May 2012 07:09:13 AM CEST
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: WML
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.11.0-svn
        Operating System: Linux amd64

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Details:

Running wesnoth debug build with -d -t results in the following in game error
and the game continues.

20120502 07:00:52 warning engine: variable_info: retrieving member of
non-existent WML container, store.x
20120502 07:00:52 warning engine: variable_info: invalid WML array index,
territory[0].x
20120502 07:00:52 error scripting/lua: [string "..."]:5: attempt to index
local 'l' (a nil value)
stack traceback:
        [string "..."]:5: in function 'bytecode'
        /usr/local/share/wesnoth/data/lua/wml-tags.lua:254: in function 'cmd'
        /usr/local/share/wesnoth/data/lua/wml-tags.lua:297: in function
</usr/local/share/wesnoth/data/lua/wml-tags.lua:261>
20120502 07:00:53 error engine: error parsing save index config file





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