URL:
<http://gna.org/bugs/?19731>
Summary: Spurious "Return value of AI ACTION was not checked"
errors when quitting AI turns
Project: Battle for Wesnoth
Submitted by: shadowmaster
Submitted on: Sat 12 May 2012 07:36:56 PM CLT
Category: Bug
Severity: 2 - Minor
Priority: 5 - Normal
Item Group: Artificial Intelligence
Status: None
Privacy: Public
Assigned to: crab
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.10.2+svn, 1.11.0-svn
Operating System: Debian wheezy
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Details:
When the player quits the current AI turn in the middle of an AI recruitment
action (either by using Ctrl+Q to go back to the titlescreen, or loading from
a saved game), the game will emit a spurious error message in stderr every
time this happens:
20120512 19:28:33 error ai/actions: Return value of AI ACTION was not checked.
This may cause bugs!
To reproduce, make sure the _Accelerated speed_ and _Skip AI moves_ options
are disabled in Preferences, and start the first scenario of Heir to the
Throne. End your turn, and just as a newly recruited AI unit is being animated
fading into view, press Ctrl+Q or go to the main Menu -> Quit option to leave
the game; the error will appear on stderr.
This problem occurs on 1.10.x and trunk at the time of this writing. I had
been noticing it for a very long while already during 1.9.x but I never
figured this connection with user interface actions until now.
_______________________________________________________
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<http://gna.org/bugs/?19731>
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