URL:
  <http://gna.org/bugs/?19748>

                 Summary: Units appearing in the walls when turned into undead
                 Project: Battle for Wesnoth
            Submitted by: gallaecio
            Submitted on: Mon 21 May 2012 10:14:43 AM GMT
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Campaign
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.10.3
        Operating System: any

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Details:

In wesnoth-thow, Temple in the Deep, when an undead kills a unit, that unit
might reapear as a walking dead in the walls.

To reproduce the error, open the first one of the savegames (“Rolda 7”),
end your turn, and cross fingers —the Footpad has to be killed, which was
not so easy when I tried to reproduce it.

The second savegame (“Rolda 8”) contains the actual result: a walking dead
on the wall.



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File Attachments:


-------------------------------------------------------
Date: Mon 21 May 2012 10:14:43 AM GMT  Name:
AOdW-Temple_in_the_Deep_Rolda_7.gz  Size: 41kB   By: gallaecio

<http://gna.org/bugs/download.php?file_id=15755>
-------------------------------------------------------
Date: Mon 21 May 2012 10:14:43 AM GMT  Name:
AOdW-Temple_in_the_Deep_Rolda_8.gz  Size: 48kB   By: gallaecio

<http://gna.org/bugs/download.php?file_id=15756>

    _______________________________________________________

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  <http://gna.org/bugs/?19748>

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