URL:
<http://gna.org/bugs/?19748>
Summary: Units appearing in the walls when turned into undead
Project: Battle for Wesnoth
Submitted by: gallaecio
Submitted on: Mon 21 May 2012 10:14:43 AM GMT
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Campaign
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.10.3
Operating System: any
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Details:
In wesnoth-thow, Temple in the Deep, when an undead kills a unit, that unit
might reapear as a walking dead in the walls.
To reproduce the error, open the first one of the savegames (“Rolda 7”),
end your turn, and cross fingers —the Footpad has to be killed, which was
not so easy when I tried to reproduce it.
The second savegame (“Rolda 8”) contains the actual result: a walking dead
on the wall.
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File Attachments:
-------------------------------------------------------
Date: Mon 21 May 2012 10:14:43 AM GMT Name:
AOdW-Temple_in_the_Deep_Rolda_7.gz Size: 41kB By: gallaecio
<http://gna.org/bugs/download.php?file_id=15755>
-------------------------------------------------------
Date: Mon 21 May 2012 10:14:43 AM GMT Name:
AOdW-Temple_in_the_Deep_Rolda_8.gz Size: 48kB By: gallaecio
<http://gna.org/bugs/download.php?file_id=15756>
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