Follow-up Comment #5, patch #3234 (project wesnoth):

are you still working on this ?

if yes, could you add the check at recall time for gold ? At this point the
feature is incomplete since it changes the way gold is handled

the cleanest way to handle this would be to 
* always allow the recall menu to be opened, even with negative gold
* disable in the menu the units that can't be recalled (greyed out) this way
the player can check the available units even when he can't recall them
* the logic would be to have the recall cost come from the unit_type. I.E it
should be a property of the unit type that could be overridden for any given
unit. I'm not sure where the concept of team recall cost should fit in there.
Probably drop it completely

I hope you are still interested in working on that, if not i'll probably drop
the patch

Boucman


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