URL:
<http://gna.org/bugs/?19895>
Summary: Starting gold defaults to 0 when launched from
command line
Project: Battle for Wesnoth
Submitted by: seattledad
Submitted on: Wed 04 Jul 2012 07:19:10 PM GMT
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Multiplayer
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.11
Operating System: Mac OSX
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Details:
If Wesnoth is launched from the command line into a MP game (with the -m
option), starting gold defaults to 0 if not set specifically using something
like '--parm 1:gold:100 --parm 2:gold:100'. By contrast, a MP game started
from the lobby has gold=100, which should be the default for MP games.
This seems to be the same issue as the one recently reported but concerning
village_gold in a multiplayer game.
_______________________________________________________
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<http://gna.org/bugs/?19895>
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