URL:
  <http://gna.org/bugs/?20485>

                 Summary: Drake animation glitch: not using it's flying
animation on volcano tile
                 Project: Battle for Wesnoth
            Submitted by: wolkenwand
            Submitted on: Fri 08 Feb 2013 10:53:48 AM GMT
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Units
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.11.1
        Operating System: Windows 7

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Details:

When standing on volcano tile drake will land like it was stand on
non-unwalkable tiles. Shouldn't it fly? because everytime drake stand on any
unwalkable tiles like lava or chasm it will using it's flying animation.




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