URL:
<http://gna.org/bugs/?20485>
Summary: Drake animation glitch: not using it's flying
animation on volcano tile
Project: Battle for Wesnoth
Submitted by: wolkenwand
Submitted on: Fri 08 Feb 2013 10:53:48 AM GMT
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Units
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.11.1
Operating System: Windows 7
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Details:
When standing on volcano tile drake will land like it was stand on
non-unwalkable tiles. Shouldn't it fly? because everytime drake stand on any
unwalkable tiles like lava or chasm it will using it's flying animation.
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<http://gna.org/bugs/?20485>
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