Follow-up Comment #7, bug #16148 (project wesnoth):

As requested on the forums, I've put together a stripped down example to
reproduce this error.

http://forums.wesnoth.org/viewtopic.php?f=21&t=38775

I am using the PUT_TO_RECALL_LIST macro and then trying to immediately recall
a unit. This causes the error. This is placed into a die event. I tried a
similar approach storing and unstoring the units myself (without the macro)
and received the same error.

To reproduce:

1. Unpack wml_triggered_reproduction.zip and put the addon into your addons
folder.

2. Load local multiplayer game.

3. Select wml_triggered reproduction case scenario and ensure use map settings
is checked.

4. Kill the goblin.

(file #17904)
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Additional Item Attachment:

File name: wml_triggered_reproduction.zip Size:1 KB


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Reply to this item at:

  <http://gna.org/bugs/?16148>

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