Follow-up Comment #7, bug #16148 (project wesnoth): As requested on the forums, I've put together a stripped down example to reproduce this error.
http://forums.wesnoth.org/viewtopic.php?f=21&t=38775 I am using the PUT_TO_RECALL_LIST macro and then trying to immediately recall a unit. This causes the error. This is placed into a die event. I tried a similar approach storing and unstoring the units myself (without the macro) and received the same error. To reproduce: 1. Unpack wml_triggered_reproduction.zip and put the addon into your addons folder. 2. Load local multiplayer game. 3. Select wml_triggered reproduction case scenario and ensure use map settings is checked. 4. Kill the goblin. (file #17904) _______________________________________________________ Additional Item Attachment: File name: wml_triggered_reproduction.zip Size:1 KB _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?16148> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list [email protected] https://mail.gna.org/listinfo/wesnoth-bugs
