URL:
<http://gna.org/bugs/?20836>
Summary: harm_unit doesnt fire advance event when
experience=yes
Project: Battle for Wesnoth
Submitted by: None
Submitted on: Mi 22 Mai 2013 12:50:43 UTC
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: None of the others
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 10.6
Operating System: win 7 64
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Details:
my problem is:
harm_unit doesnt fire post advance event when experience=yes.
i think the reason is, that harm_unit uses unstrore_unit at the end of the lua
function with advance = yes and fire_event = no by default.
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