Follow-up Comment #1, bug #20846 (project wesnoth):

What's missing here is a straightforward way to reproduce. In the forums I
read that it appears to happen in SotBE as well, so what we need is a
start-of-scenario save that reproduces the bug (probably for more that a
single scenario) and/or a sequence of :cl and/or :n (or similar debug)
commands that can be used to get to this point after starting the campaign
anew.

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  <http://gna.org/bugs/?20846>

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