URL:
  <http://gna.org/bugs/?21178>

                 Summary: Desert to water transitions broken in 1.10
                 Project: Battle for Wesnoth
            Submitted by: drewr
            Submitted on: Fri 04 Oct 2013 03:15:21 PM GMT
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Graphics
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.10.7
        Operating System: Mac OSX 10.8.5

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Details:

In the past it was possible to create a beach by combining desert terrain and
water tiles. Now the transition is a hard line and the wrong borders are used.
The transition in 1.10 uses a dirt border instead of a sand-like border. This
makes it impossible to create a beach in 1.10 and have it look at all decent.

I've tried all water tiles (Wog, Wo, Ww, Wwt, etc.) and both Ds and Dd for
desert with no luck.

In Wesnoth 1.8 this created a seamless transition.

It seems like this is a regression since Ds is actually classified as Beach
Sands. 



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File Attachments:


-------------------------------------------------------
Date: Fri 04 Oct 2013 03:15:21 PM GMT  Name: issue.map  Size: 22kB   By: drewr
Map file and screen shot
<http://gna.org/bugs/download.php?file_id=19132>
-------------------------------------------------------
Date: Fri 04 Oct 2013 03:15:21 PM GMT  Name: Screen Shot 2013-10-04 at 9.14.59
AM.png  Size: 449kB   By: drewr
Map file and screen shot
<http://gna.org/bugs/download.php?file_id=19133>

    _______________________________________________________

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  <http://gna.org/bugs/?21178>

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