URL:
<http://gna.org/bugs/?21178>
Summary: Desert to water transitions broken in 1.10
Project: Battle for Wesnoth
Submitted by: drewr
Submitted on: Fri 04 Oct 2013 03:15:21 PM GMT
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Graphics
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.10.7
Operating System: Mac OSX 10.8.5
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Details:
In the past it was possible to create a beach by combining desert terrain and
water tiles. Now the transition is a hard line and the wrong borders are used.
The transition in 1.10 uses a dirt border instead of a sand-like border. This
makes it impossible to create a beach in 1.10 and have it look at all decent.
I've tried all water tiles (Wog, Wo, Ww, Wwt, etc.) and both Ds and Dd for
desert with no luck.
In Wesnoth 1.8 this created a seamless transition.
It seems like this is a regression since Ds is actually classified as Beach
Sands.
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File Attachments:
-------------------------------------------------------
Date: Fri 04 Oct 2013 03:15:21 PM GMT Name: issue.map Size: 22kB By: drewr
Map file and screen shot
<http://gna.org/bugs/download.php?file_id=19132>
-------------------------------------------------------
Date: Fri 04 Oct 2013 03:15:21 PM GMT Name: Screen Shot 2013-10-04 at 9.14.59
AM.png Size: 449kB By: drewr
Map file and screen shot
<http://gna.org/bugs/download.php?file_id=19133>
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?21178>
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