Update of bug #20124 (project wesnoth):
Status: None => Fixed
Assigned to: boucman => mattsc
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Follow-up Comment #1:
On further investigation, this bug also affected the [harm_unit], [unpetrify]
and [heal_unit] tags. Also, it was the standing animations, not the idle
animations that did not change.
This has been fixed in Commit 5ee8e3556818ff9cb4b1dcf59a6ae0aa4c0a5104
<https://github.com/wesnoth/wesnoth-old/commit/5ee8e3556818ff9cb4b1dcf59a6ae0aa4c0a5104>.
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