Update of bug #20124 (project wesnoth):

                  Status:                    None => Fixed                  
             Assigned to:                 boucman => mattsc                 

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Follow-up Comment #1:

On further investigation, this bug also affected the [harm_unit], [unpetrify]
and [heal_unit] tags.  Also, it was the standing animations, not the idle
animations that did not change.

This has been fixed in Commit 5ee8e3556818ff9cb4b1dcf59a6ae0aa4c0a5104
<https://github.com/wesnoth/wesnoth-old/commit/5ee8e3556818ff9cb4b1dcf59a6ae0aa4c0a5104>.

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Reply to this item at:

  <http://gna.org/bugs/?20124>

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