URL:
<http://gna.org/bugs/?21321>
Summary: The trait modifications are not random (on 1.11.7)
Project: Battle for Wesnoth
Submitted by: None
Submitted on: 2013年12月02日 17時45分39秒
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: None of the others
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.11.7
Operating System: Mac OSX 10.5.8
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Details:
Hello,
This is not a huge issue, but on 1.11.x, the order of the traits are always
the same set when we recruit units. Until BfW 1.10, they changed when we
reloaded the save file, but not on 1.11.x. I think it is a bug that should be
fixed.
This is what zookeeper said on the forum: - If you load a save, random events
such as the picking of random traits always happen the same way if you trigger
them in the same order. So, as far as I know, when you reload you could simply
recruit units in a different order, perform an attack before recruiting or
something similar in order to get a different set of traits.
thank you
best regard
SkyOne
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