URL:
<http://gna.org/bugs/?21652>
Summary: Synchronize side_turn_end events
Project: Battle for Wesnoth
Submitted by: elvish_pillager
Submitted on: Fri 14 Feb 2014 04:59:33 PM UTC
Category: Feature Request
Severity: 1 - Wish
Priority: 5 - Normal
Item Group: Networking
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.11.9+dev
Operating System: Debian Linux
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Details:
Side turn end events are useful for a lot of possible UMC game mechanics. It
would be a boon to be able to use random, persistent variables, and
wesnoth.synchronize_choice in them.
(I actually have use cases for all three of those. Random can be worked around
by using the following side_turn event instead, but the others can't - at
least, not short of using [disallow_end_turn] to replace regular turn ends
with a custom menu-item that invokes [end_turn].)
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